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Participants
- Pau Atela
- Suzanne Bocanegra
- Robert Bosch
- Satyan Devadoss
- John Gibson
- Marthe Keller
- Clarinda Mac Low
- Mckendree Key
- John McCleary
- Brian O'Connell
- David Pushkin
- Aki Sasamoto
- Joe Smith
- Gordon Thorne
- Arturo Vidich
- B. Wurtz
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Space + Documentation
- APE
- Quang Bao
- Culture Push
- Nat Friedman
- Tristram Metcalfe
- Arturo Vidich
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Starting concepts
- 1. Hidden shapes (square pegs, Borsuk-Ulam phenomena, coincidence theory) & Alternative geometries (classical Euclidean/ nonEuclidean, geometry from combinatorics and number theory)
- 2. Determinism/Chaos (18th century Laplace's demon: the universe is completely deterministic. Within this same body of mathematics 20th century's Chaos Theory emerges) & Shadows (literary, geometric, spatial, the dark side)
- 3. Folding (origami, flexibility, hinged) & Triangulations (shape morphing, face-recognition, surface geometry)
- 4. Optimization & Constraints Optimization is the branch of mathematics concerned with optimal performance, finding the best way to complete a well-defined task. It is particularly useful when the task is complex and highly constrained. Artists face constraints all the time, and only some are set by the outside world. Most are self-imposed. T.S. Eliot wrote "When forced to work within a strict framework, the imagination is taxed to its utmost---and will produce its richest ideas."
